

Character animations are good, but tend to suffer from some jerkiness at times. With all the praises come a few complaints, both of which are minor. From a tech point of view, things aren’t as rosy.

As you go from fertile grasslands to a barren mountainside, everything changes gradually instead of instantly transporting you to a new, different looking area. As you travel from one area to another, your surroundings change in a natural progression. The world of Vana'diel looks incredible and is populated with some amazingly detailed characters.
#Final fantasy xi xbox 360 full
However, a full overhaul would have been a monstrous undertaking, so you really can’t blame Square-Enix for not exploiting the potential of the 360.įrom an artistic point of view, FFXI still looks great. Other than the new widescreen size, all you’re really getting here is the PC version with all of the graphical settings turned up. Anyone expecting a high-def remake of the game will be greatly disappointed with what they see in the 360 version. Coming back a few years later, I wasn’t as impressed and felt a little disappointed. I was really impressed with FFXI's graphics when I first played it on the PS2 and PC. At the same time, FFXI feels completely and totally out of place on the system. Final Fantasy XI is, of course, an online game and online gaming is seen as one of the 360’s main strengths. In a way, Final Fantasy XI Online makes sense on the Xbox 360.
